About Schedule 1 Lab
What this is
Schedule 1 Lab is a set of free tools for Schedule I players. A mixing calculator, a recipe optimizer, a reverse effect lookup, a step-by-step mix viewer, a grow planner, a blueprint editor, and a wiki covering every ingredient, effect, product and customer in the game.
It started as one calculator because working out mixes on paper was tedious, and grew into the rest because the same question kept coming up in different forms.
Everything is free. The tools work without an account. An account only exists so your saved recipes and blueprints follow you between your desktop and your phone.
Who makes it
Schedule 1 Lab is built and maintained by Lyksian, an independent developer based in Martinique.
It is not a company, not a team, and not a content farm. One person writes the code, sources the data and writes the guides. That is worth saying because it explains both what the site does well and where it is slow.
Where the data comes from
Every number on this site comes from the game itself: base prices, effect multipliers, transformation rules, unlock ranks, customer budgets and preferences.
The mixing engine implements the game's actual rules, including all 114 transformation rules and the two-pass resolution order. That is why the calculator's output matches what you see in game, as long as you add ingredients in the same order.
Schedule I is in early access, which means values change. When a patch moves something, the data is updated and the change is logged. If you find a number that no longer matches your game, report it and it gets fixed.
What this site is not
It is not affiliated with TVGS, the developer of Schedule I. It is an independent fan project.
It is not a wiki you can edit. The data is maintained centrally so the tools stay consistent with each other.
It does not host or distribute anything related to the game itself. No mods, no save editors, no files.
How it is funded
The site is free and there are no paid features. Running it costs money in hosting and time, and that is covered by advertising.
That means a few things you are entitled to know. Ads never appear inside the tools themselves, only around them. There are no popunders, no redirects and no interstitials. If you are in Europe you will be asked before any advertising cookie is set, and you can change your answer at any time.
There is no premium tier, no paywall and no plan to add one.
Getting involved
The most useful thing you can do is tell me when something is wrong. A number that does not match your game, a recipe the calculator gets right and the game does not, a tool that breaks on your phone. All of it helps.
Discord is where that happens, alongside patch updates and feature requests.
You can also publish your own recipes and blueprints to the community section, where other players can browse and adapt them.
Contact
Bug reports, feature requests, corrections and anything else: see the contact page.
