Schedule 1 Lab

Schedule 1 Community

What players are sharing right now. Recipes, property blueprints and teams recruiting - browsing is open to everyone.

Top recipes

Most upvoted mixes, recalculated live.

All recipes

Most profitable 4 Ingredient Meth

Meth · base $70
MaximusMaximus
Profit$186
+930%
Asking$288
Cost$20
Addiction100%

Sells for $206 · marked up 40%

Effects (4)
  • Electrifying
  • Cyclopean
  • Long Faced
  • Foggy
Ingredients (4)
  • BananaBanana$2
  • CukeCuke$2
  • Horse SemenHorse Semen$9
  • Mega BeanMega Bean$7
  • Base price$70
  • Cyclopean+$39
  • Long Faced+$36
  • Electrifying+$35
  • Foggy+$25
Suburbia (2)
  • Alison Knight
  • Chris Sullivan
Docks (1)
  • Marco Barone
Uptown (1)
  • Herbert Bleuball
Downtown (1)
  • Philip Wentworth
Northtown (1)
  • Geraldine Poon
Westville (1)
  • Charles Rowland
Open in Mixing

Thundering Snow

Cocaine · base $150
sgtmorrigahngamingsgtmorrigahngaming
Profit$413
+1877%
Asking$653
Cost$22
Addiction100%

Sells for $435 · marked up 50%

Effects (4)
  • Tropic Thunder
  • Cyclopean
  • Long Faced
  • Foggy
Ingredients (4)
  • ViagorViagor$4
  • CukeCuke$2
  • Horse SemenHorse Semen$9
  • Mega BeanMega Bean$7
  • Base price$150
  • Cyclopean+$84
  • Long Faced+$78
  • Tropic Thunder+$69
  • Foggy+$54
Suburbia (1)
  • Jackie Stevenson
Docks (4)
  • Billy Kramer
  • Cranky Frank
  • Mac Cooper
  • Marco Barone
Uptown (1)
  • Herbert Bleuball
Downtown (1)
  • Elizabeth Homley
Northtown (1)
  • Geraldine Poon
Westville (3)
  • Charles Rowland
  • Doris Lubbin
  • Keith Wagner
Open in Mixing

Great First Mix

OG Kush · base $35
sgtmorrigahngamingsgtmorrigahngaming
Profit$74
+1233%
Asking$120
Cost$6
Addiction100%

Sells for $80 · marked up 50%

Effects (4)
  • Jennerising
  • Thought-Provoking
  • Energizing
  • Gingeritis
Ingredients (3)
  • BananaBanana$2
  • CukeCuke$2
  • BananaBanana$2
  • Base price$35
  • Jennerising+$15
  • Thought-Provoking+$15
  • Energizing+$8
  • Gingeritis+$7
Suburbia (1)
  • Jack Knight
Docks (3)
  • Anna Chesterfield
  • Genghis Barn
  • Kelly Reynolds
Uptown (6)
  • Fiona Hancock
  • Irene Meadows
  • Jen Heard
  • Michael Boog
  • Pearl Moore
  • Ray Hoffman
Northtown (5)
  • Jessi Waters
  • Kathy Henderson
  • Ludwig Meyer
  • Mrs. Ming
  • Peggy Myers
Westville (5)
  • George Greene
  • Jerry Montero
  • Joyce Ball
  • Kim Delaney
  • Meg Cooley
Open in Mixing

Top blueprints

Most upvoted property layouts.

All blueprints
4 mixes OG KUSHLyksianLyksian
Unit Storage3
  • Equipment

    $16,120

  • Items

    24

  • Property

    $4,000

  • Wages / day

    $700

Open in Editor
4 Ingredient Auto Meth Production - Stash & Dash: READ DESCRIPTIONMaximusMaximus
Unit Storage3
  • Equipment

    $15,125

  • Items

    17

  • Property

    $4,000

  • Wages / day

    $800

Open in Editor
3 products 4 mixes coc + 4 mixes OG Kush + 4 mixes Sour dieselLyksianLyksian
Barn102 floors
  • Equipment

    $32,710

  • Items

    68

  • Property

    $25,000

  • Wages / day

    $2,300

Open in Editor

Teams recruiting

Crews with open spots, newest first.

All teams

Stoner INC

North AmericaEnglish1/4

3 spots
  • Co-op
  • Beginner friendly
  • Chill
View

RFR

EuropeFrançais2/3

1 spot
  • Beginner friendly
View

KJK LLC WEED Inc

North AmericaEnglish1/2

1 spot

Dont join

View

The Community hub shows what Schedule 1 Lab players have made public: recipes from their Lab Book, property layouts from the Blueprint Editor, and teams recruiting for co-op runs.

Everything here is opt-in. A recipe saved to a Lab Book stays private until its author publishes it, so what you see is what players chose to share - not a scrape of everything the site has ever calculated.

Browsing needs no account. Voting, saving a recipe to your own Lab Book, and publishing do.

The three sections

Recipes

The Recipe Optimizer finds recipes by calculation, ranked on profit. Community Recipes shows what players actually run - mixes they tested in session and chose to publish.

The difference is worth knowing. A recipe the optimizer ranks first may be impractical because one of its ingredients is a pain to source at volume. A recipe other players keep upvoting has survived contact with a real game. Prices, effects and profit are recalculated from the ingredients on every view, never stored - so a published recipe follows the game's patches instead of drifting away from them.

Blueprints

Setting up a property efficiently takes iteration. Community Blueprints shows layouts players have built and tested, with the equipment cost, the daily wage bill and the floors used recalculated from the layout itself. Open one in the editor and adapt it rather than starting from an empty property.

Teams

Schedule 1 co-op runs on a shared operation, and finding players who match your hours takes time through generic Discord servers. Teams lists players recruiting, filtered by region, language and playstyle.

A team here is more than a contact ad: it is a shared workspace. Members can be given write access to the team's recipes and blueprints, so a crew keeps one Lab Book instead of five copies of the same mix.

Publishing your own

  1. 1Save it firstBuild a mix in the Mixing Calculator and save it to your Lab Book, or build a layout in the Blueprint Editor and save that. Nothing is public at this stage.
  2. 2Publish from the cardOpen your Lab Book and hit Publish on the recipe or blueprint you want to share. It appears in the gallery and in the feed on this page.
  3. 3Unpublish wheneverThe same button takes it back down. Copies other players already saved to their own Lab Book stay with them - publishing hands out a copy, not a live link.

FAQ

Do I need an account to browse the community?
No. Recipes, blueprints and teams are all readable without signing in. An account is needed to vote, to save someone else's recipe into your own Lab Book, and to publish.
How do I share a recipe?
Save it to your Lab Book from the Mixing Calculator, then hit Publish on its card. It shows up in Community Recipes and in the feed on this page. The same button takes it back down.
What's the difference between this and the Recipe Optimizer?
The Recipe Optimizer calculates combinations and ranks them by profit - it will find recipes nobody has ever run. Community Recipes shows what players tested and kept. Use the optimizer to find candidates, the community to see which ones hold up.
Are the numbers on a published recipe frozen?
No. Only the product and the ingredient list are stored. Effects, sell price, cost, profit and margin are recalculated on every view, so a recipe published months ago shows today's numbers rather than the ones its author saw.
What happens when I save someone else's recipe?
You get your own copy in your Lab Book, which you can rename, adjust the markup on, or rebuild from. The original is untouched, and its author keeps the save count.
Are blueprints verified to work in-game?
No. They're shared by players, not checked by Schedule 1 Lab. Votes are the signal: a layout other players kept upvoting has been opened and used by more than its author. Read the layout before committing to it.
Does Schedule 1 Lab handle communication between players?
No. Teams shows you who is recruiting and what they're looking for. Voice and text happen wherever the team already talks - there's no messaging system here.