Schedule 1 Lab

Community Blueprints

Property layouts other players have built and shared. Build cost and wages are recalculated from the pieces - never stored, so they follow the game's patches.

Property

25 of 25 blueprints

  • 4 Ingredient Auto Meth Production - Stash & Dash: READ DESCRIPTIONMaximusMaximus
    Unit Storage3
    • Equipment

      $15,125

    • Items

      17

    • Property

      $4,000

    • Wages / day

      $800

    Open in Editor
  • Unit Storage Autopackagingwarpoyowarpoyo
    Unit Storage3
    • Equipment

      $6,250

    • Items

      13

    • Property

      $4,000

    • Wages / day

      $600

    Open in Editor
  • Barn · 8Mix Heavenly CokeKraytoKrayto
    Barn102 floors
    • Equipment

      $44,870

    • Items

      61

    • Property

      $25,000

    • Wages / day

      $2,200

    Open in Editor
  • Docks Warehouse · 8Mix Premium MethKraytoKrayto
    Docks Warehouse12
    • Equipment

      $39,610

    • Items

      48

    • Property

      $50,000

    • Wages / day

      $3,000

    Open in Editor
  • Automated Mixing Storage Unitwarpoyowarpoyo
    Unit Storage3
    • Equipment

      $12,500

    • Items

      16

    • Property

      $4,000

    • Wages / day

      $700

    Open in Editor
  • Unit Storage · 2Mix Light MethKraytoKrayto
    Unit Storage3
    • Equipment

      $9,050

    • Items

      13

    • Property

      $4,000

    • Wages / day

      $700

    Open in Editor
  • Autopackaging Sweatshopwarpoyowarpoyo
    Sweatshop1
    • Equipment

      $6,350

    • Items

      12

    • Property

      $800

    • Wages / day

      $200

    Open in Editor
  • Barn Weed V3gchris888gchris888
    Barn102 floors
    • Equipment

      $53,000

    • Items

      100

    • Property

      $25,000

    • Wages / day

      $2,000

    Open in Editor
  • Bungalow Meth · 3 qualities + 2mix. (+ Mush prod)PsyckoNutzPsyckoNutz
    Bungalow5
    • Equipment

      $20,105

    • Items

      38

    • Property

      $6,000

    • Wages / day

      $1,200

    Open in Editor
  • Storage Shroomsgchris888gchris888
    Unit Storage3
    • Equipment

      $14,400

    • Items

      26

    • Property

      $4,000

    • Wages / day

      $600

    Open in Editor
  • Unit Storage · Meth 2 mix AutomatisedLyksianLyksianDonation
    Unit Storage3
    • Equipment

      $9,050

    • Items

      13

    • Property

      $4,000

    • Wages / day

      $700

    Open in Editor

Costs are recalculated, not stored

Every blueprint here shows its equipment cost, item count, property price and daily wages. None of those numbers are saved with the layout - they are recomputed from the pieces each time the page loads.

That means a patch changing the price of a Mixing Station updates all 25 blueprints at once. Nothing here goes stale, which is not true of a layout screenshot posted on a forum months ago.

Layouts transfer, recipes do not

This is the part worth understanding if you have been burned by a copied recipe. A recipe depends on your rank, your unlocked ingredients, and whether the host has Seeded Mixing on. A layout depends on none of that.

A Barn is a Barn, and a Mixing Station takes up the same space in your game as in the one it was designed in. A blueprint is the one thing in Schedule I you can copy and have work exactly as intended.

Reading the numbers before you build

25 layouts across 7 properties, from 10 pieces to 100.

Property price
What you pay to own the space, and it is fixed. The cheapest way into this gallery is Motel at $75, plus $2,905 of equipment.
Equipment cost
The part that varies enormously between layouts of the same property. The 4 Docks Warehouse builds here run from $30,950 to $48,730, depending on how much automation they carry.
Daily wages
The number people forget. The heaviest Docks Warehouse build here runs $3,000 a day with 12 employees, every day, whether or not you played that session. A layout you cannot staff continuously is a layout that loses money while you are away.

Match the wage line to what you actually earn per day before copying a big build. The cheapest layout that covers your production is usually the right one.

Building your own

Open any blueprint in the Blueprint Editor to use it as a starting point rather than beginning from an empty grid. Adjust it to what you have unlocked, save it to your Lab Book, and publish it if it works.

The most useful blueprints to publish are the cheap ones. Everybody posts their endgame Barn. Almost nobody posts the small build that carried them through Peddler, and that is the one most people reading this actually need.