Schedule 1 Empire Lab
Your empire at a glance. Before you open the game.
Sign in to see your empire
The dashboard reads what you saved in the other Empire tools, so it needs an account to read from.
Empire tools
- Lab BookYour saved recipes and the production chains they feed.
- Dealer ManagerWho sells what to whom, and what each dealer brings in.
- Customer TrackerPreferred effects, relationship status and the closest recipe.
- Inventory ManagerStock property by property, and what to buy before the batch.
- Deal AdvisorWhat a customer will accept, and what you logged so far.
- Grow PlannerPlants, additives and drying to hit the quality you sell.
What the dashboard answers
Empire Lab does not track your game. It reads what you have already entered in the other Empire tools and turns it into the handful of things worth knowing before you load a session.
- Am I about to run out of something.
- The Inventory Manager knows your stock per property, your Lab Book knows what each production chain consumes. The gap between the two is a shopping list, and it surfaces before you start a batch rather than halfway through.
- Who am I paying today.
- Wages grouped by property, with the amount due and how many days are left, sorted by urgency.
- Which recipe is currently my best.
- Your saved recipes ranked by profit per unit. This one changes every time you rank up and unlock an ingredient, and it is easy to keep running an outdated mix for hours without noticing.
- Who is unhappy, and what that costs.
- Customers whose preferred effects are not covered by the product assigned to them, sorted by weekly budget. The ones at the top are the largest amounts you are leaving on the table.
- What is not covered at all.
- Production chains with no dealer assigned, and customers with no dealer at all. Both are silent problems: nothing breaks, you just earn less.
It shows nothing until you feed it
Every widget reads from another tool. An empty Lab Book means an empty dashboard, and there is no way around that - the game does not expose your save.
- Save two or three recipes to your Lab Book from the Mixing Calculator
- Log your ingredient stock in the Inventory Manager
- Assign your customers in the Dealer Manager
That is enough for the dashboard to be worth opening. Everything else builds on it.
Widgets that hide themselves
Cards only appear when there is something to say. If every chain has a dealer and every ingredient is stocked, those cards are not rendered at all rather than showing an empty state.
Two cards depend on tools you may not use. Direct deal revenue appears once you have logged deals in the Deal Advisor. Dealer performance appears once you have logged a collection in the Dealer Manager. The dashboard stays useful without either. It just tells you less.
Estimates are labelled as estimates
Some numbers here are theoretical. Revenue per dealer is the sum of their assigned customers' weekly budgets, which assumes every one of them buys to their ceiling. That will not happen.
Those figures say so on the card, because a theoretical maximum presented as actual revenue is worse than no figure at all. Real numbers come from logging what you actually collect, in the Deal Advisor and the Dealer Manager.
Payroll is the opposite kind of number: it is owed whether or not you play. A wage runs from $100 to $300 a day per employee, and the largest property holds 12 of them.
