Schedule 1 Lab

Changelog

Every change to the site, grouped by the game version it shipped against. 129 entries so far.

v0.4.6f12

PatchCurrent

10 October 2026

  • NewBlueprint Editor - the Output panel now tells you what to do about a bottleneck. The station that caps a line shows how loaded it is, why it caps the line, and what would fix it: how many stations to add, or for drying racks, what a lower quality target would give you
  • UpdateBlueprint Editor - the Output panel reads top to bottom: what leaves the floor and at what quality, the harvest as a quality bar, then one card per station
  • UpdateBlueprint Editor - pots of the same seed keep their own quality. A pot with Speed Grow comes out Poor without dragging its neighbours down, and drying racks charge each quality its own number of cycles
  • UpdateBlueprint Editor - grow times now match the Grow Planner: weed takes 6h15 instead of 9 hours, coca 20h30 instead of 36
  • UpdateBlueprint Editor - the editor takes the full width of large screens, up to 1920 px, so the plan has room to breathe
  • UpdateBlueprint Editor - the How to use guide is now a cheat sheet: one key or gesture and a couple of words for each control
  • UpdateBlueprint Editor - eleven more pieces show their picture in the library: Mushroom Bed, Pot Sprinkler, Soil Pourer, AC Unit, the four storage closets, Wooden Square Table, Floor Lamp and Toilet

8 October 2026

  • NewRate the lab - after a while on the site, a small card in the corner asks what you think. A rating, and a few words on why: what you liked, what you missed, what you would change. Not now? It waits three days. You can also rate it any time from the footer
  • UpdateWiki - products, effects, ingredients and customers now open in a side panel over their list, so you never lose your place. Old links still work

6 October 2026

  • NewBlueprint Editor - a How to use guide covers every control, from placing equipment to moving a group. It opens on your first visit, then from the button above the plan or the ? key
  • UpdateBlueprint Editor - with a mouse, drag items from the library onto the plan. Click-to-place stays on phones and tablets, with a reminder while you are placing and a Done button to stop. Clicking a placed piece now always selects it

2 October 2026

  • NewQuests - a starter path through the tools, from your first mix to linking Steam. Each quest opens the tool, unlocks the next one and pays 50 XP the first time. Anything you had already done counts
  • NewOnboarding - after signing up or in, pick your username and the language you speak, then your avatar and banner, and head straight to your first quest. Skip it and it comes back a week later
  • NewAvatars and banners - they now unlock as you earn XP. Six avatars and three banners are open from the start, and every one of them is yours before Éclaireur IV. Already using one you have not reached yet? You keep it
  • UpdateAccount - the Style tab shows a live preview of your profile header, and nothing changes on your public profile until you hit Save. The default avatar and banner can be picked like any other
  • UpdateRanks - each tier now counts down, from V when you enter it to I when you are about to leave it
  • UpdateSupport the lab on Ko-fi straight from the navigation bar

1 October 2026

  • NewDealer Assignment - configure each dealer, Myself included: several recipes or several drug types, each with the quality it delivers. Every line becomes a group of customers on the dealer's card, and you drag customers straight into the group you want
  • NewDealer Assignment - Auto-assign places waiting customers for you. Fill a single dealer, share them between your hired dealers, or assign everyone active: Myself keeps your six biggest spenders, the hired dealers share the rest, and Myself picks up whoever is left. Anyone you placed by hand stays put
  • NewDealer Assignment - empty a group, a whole dealer or every group at once, and the customers go back to the waiting list
  • UpdateDealer Assignment - matching now follows what the game cares about once someone is a customer: a drug they like, then the quality they expect, then their favourite drug, then the distance the dealer walks. Preferred effects no longer count
  • UpdateDealer Assignment - the waiting list only shows customers you have unlocked, the List tab still shows everyone, and restocks and collections now belong to the dealer, so removing a group never erases a dealer's history
  • NewSupporters - a coffee on Ko-fi now puts you in the crew. The new Supporters page shows the latest supporters, the words they left, and how much of this month's server bill the crew has covered. No amounts, ever
  • NewTitles and badges - supporters get the Lab Financier title, the Donation badge, and an avatar and a banner of their own. Pick the title you show next to your name in your account; badges appear on your profile and next to your name in the Community
  • UpdateAvatars - every avatar redrawn in 3D, plus fifteen new ones to pick from. Profile banners refreshed too
  • UpdatePublic Profile - a new header with your title next to your name, one Copy link button, and a stats band for your rank, badges, likes, achievements and the day you joined
  • UpdateMap - the map no longer slides over the navigation bar when you scroll

28 September 2026

  • NewGuides - a new section for the parts of the game a calculator cannot answer for you. Long reads, split into chapters you can jump between, with your progress tracked as you go
  • NewSeeded Mixing guide - the setting that rewrites every transformation rule in your save. What it actually changes, the three-ingredient test to tell whether yours is on, and why flipping it mid-run leaves your save permanently stuck between the two
  • NewGuides - mark a guide as useful, and leave a comment for the next reader: a correction, a case the guide misses, something that only shows up in your own game
  • UpdateShare buttons now copy the link everywhere, instead of opening your phone's share sheet on mobile and copying on desktop. Same button, same result, whichever device you are on
  • UpdateMobile menu - your account is now a section you fold open like the others, rather than a panel opening on top of the menu. Sign out no longer ends up off the bottom of the screen

16 September 2026

  • UpdateWiki hub pages - each of the four sections now explains what its data means before listing it: the formula that ties them together, why a cheap ingredient can outclass an expensive one, and why a customer's budget is a curve rather than a fixed amount
  • NewSteam achievements - link your Steam account and your Schedule I achievements show up on your profile. Rarer ones are worth more: the ones barely anyone has earn the most
  • NewXP and ranks - thirty-six ranks, from Éclaireur to Légende. Achievements, publishing your work, likes given and received all count, and your rank shows on your public profile
  • NewNotifications - join requests, team activity and likes on your published work now land in one place, with a counter in the header. Email alerts for what needs an answer, and a single switch to turn them off
  • UpdateNotifications - a second tab lists every XP gain, day by day, so you can see exactly where your total comes from
  • NewTeams - Request to join: ads are public, and the host reviews each request before anyone gets the shared workspace
  • NewTeams - play hours: say when your team plays and ads are sorted by window, converted to your own timezone. You see at a glance who is around when you are
  • NewTeams - Activity: who changed what in the shared workspace, kept for 90 days. For when a recipe disappears and nobody remembers why
  • UpdateTeams - leaving a team copies your own recipes and blueprints back to your personal Lab Book. The team keeps theirs, you keep yours
  • UpdateTeams - hand the team over to another player instead of leaving it without an owner
  • UpdateTeams - ads expire after a week so the board stays alive. One click puts yours back up, and taking it down no longer touches the team
  • UpdateTeams - your Steam contact is shown to teammates only, once they are in

19 August 2026

  • NewInteractive Map - new tool: every customer, dealer, property and district of Hyland Point, on one map. Still being built: more locations are being surveyed, and some customers sit near their district rather than on their exact spot

10 August 2026

  • NewVersion 2 - the whole platform rebuilt from scratch: new design system, faster pages, and every tool reworked
  • NewMix Explorer - new tool: add ingredients one by one and watch each effect appear, disappear or transform, with the rule that caused it
  • NewCustomer Tracker - new tool: follow every customer's preferences and loyalty, and see which recipe in your Lab Book comes closest
  • NewDeal Advisor - new tool: read a customer's real budget against their offer, and the counter-offer to answer with
  • NewLab Book - Production Chains: link recipes and blueprints into a full production line
  • NewWiki - Products section added, with base price, starting effect and buyers for every product
  • UpdateBlueprint Editor - Output tab reworked
  • UpdateInventory Manager - interface rebuilt
  • UpdateDealer Manager - interface and workflow rebuilt
  • UpdateGrow Planner - interface and workflow rebuilt
  • UpdateCommunity - interface rebuilt
  • UpdateWiki - interface rebuilt

v0.4.5

Anniversary Update

27 May 2026

  • NewCommunity banner added at the bottom of every tool page with a direct link to our Discord
  • NewDiscord shortcut added to the Rise of Tacticians banner on the home page

21 May 2026

  • NewInventory - Create chain button on Recipe cards now opens an inline picker to add ingredients as storage units in the property of your choice

20 May 2026

  • NewInventory rebuilt around Stock + Alerts + on-the-fly Shopping list: single global alert threshold, simpler storage unit setup
  • NewInventory - Order Plan now groups items by lot and shows loading bay assignments

18 May 2026

  • NewInventory - property-level supplies, easier stock editing, refreshed sidebar
  • NewInventory - dynamic stack sizes per item; property names are now consistent across all tools

10 April 2026

  • UpdateBlueprints Editor - fixed Sweatshop wall position
  • NewBlueprints Editor - add notes to your setups, visible on shared blueprints

8 April 2026

  • UpdateBlueprints Editor - fixed loading bay routes, each bay is now independently assignable

7 April 2026

  • UpdateBlueprints Editor - mushroom bed can now assign output destination (drying rack, storage, mixer, etc.)
  • NewBlueprints Editor - AC Unit, Trash Can and Big Sprinkler now show their effect range
  • NewBlueprints Editor - AC Unit configurable mode (Cold / Off / Heat) with colored range

6 April 2026

  • UpdateBlueprints Editor - cleaners can now handle 6 trash cans (was 4)
  • UpdateBlueprints Editor - fixed storage assignment limit, multiple employees can now share the same supply storage

1 April 2026

  • NewPublic Profile - customizable banner, avatar, bio and stats visible at /u/username
  • NewProfile Settings - sidebar layout with Style, Identity, Privacy and Settings tabs
  • NewUsername System - display name with auto-slug, availability check, 30-day cooldown
  • NewPersonal Data Export - download all your data as JSON from account settings

31 March 2026

  • UpdateProperty Inventory - 3-column layout with property sidebar, main content, and shopping list panel
  • NewToast notifications - visual feedback on all actions (save, delete, update, create)
  • UpdateFarming Calculator - sidebar layout with quantity sliders, collapsible config panels
  • UpdateMixing Calculator - sidebar layout with product selector and ingredient list
  • UpdateReverse Search - right panel for effects in 2 columns, internal scroll on results
  • UpdateOptimizer - full-width layout with fixed sidebar panel
  • UpdatePoll banner - live poll notification below header with dismiss

30 March 2026

  • NewBlueprint - manual employee management (hire, configure, assign equipment, locker, supplies)
  • NewBlueprint - employee color overlay on assigned equipment and lockers
  • NewBlueprint - pot configurator with seeds, additives, destination, in-game images
  • NewBlueprint - equipment routes with destination arrows on the grid
  • NewBlueprint - handler custom routes (max 5) with click-to-select on grid
  • NewBlueprint - click-to-assign equipment to employees (Shift+click for multiple)
  • NewBlueprint - Delete key shortcut, text wrap on tall items
  • UpdateBlueprint - new items (Big Sprinkler, Plastic Table, Toilet), corrected equipment sizes and storage slots
  • NewTeams - language field, 14 gaming tags, editable team settings for hosts
  • NewHomepage - teams showcase, wiki encyclopedia cards, community poll section

29 March 2026

  • NewCommunity recipe sharing - opt-in your recipes for other players to discover via Reverse & Optimizer
  • NewBlueprint keyboard shortcuts - Copy, Paste, Rotate, Rename, Save, Multi-select
  • NewBlueprint multi-selection - Shift+Click to select multiple items, bulk move/rotate/duplicate/delete
  • NewDeal tracker - snapshot sell price at deal creation, save base products in Lab Book
  • UpdateBlueprint editor - full-width layout, drag ghost preview, save toast feedback
  • UpdateMixing engine - fixed effect transformation collision logic to match in-game behavior
  • UpdateBlueprint - fixed locker size (3x1), fixed save/update on loaded blueprints
  • NewRoadmap - vote for upcoming features, community-driven prioritization
  • NewFeedback form - optional Discord username field for beta testers

v0.4.4

Weather Update

26 March 2026

  • NewLab Book - sort, filter, search recipes + auto-naming with customer match pattern
  • NewRecipe cards - matching customers panel grouped by region with effect count badges
  • NewBusiness Teams sharing
  • NewAvailable in French, German & Spanish

v0.4.3

Storage Closets

8 March 2026

  • NewLab Book - save, name, edit, and organize your recipes
  • NewInventory Manager - track supplies across properties
  • NewFarming Calculator - plan grow cycles and yields
  • NewEffects Encyclopedia - browse all 36 effects with multipliers
  • NewIngredients Encyclopedia - browse all ingredients with costs and effects
  • NewCustomer profiles - preferred effects, affinity, and budget details
  • NewTeams Matchmaking - find and join player teams
  • UpdateBlueprint Editor - improved UI and sharing
  • UpdateRecipe cards - compact mode for mobile, unified stats display

1 March 2026

  • NewBusiness Management - customer dashboard with dealer assignment
  • NewDeal Tracker - log deals with curfew and quick delivery bonuses
  • NewDeal Intelligence Panel - counter-offers, budget analysis, effect matching
  • NewCustomer Map - interactive map with region filters
  • NewRevenue Calculator - budget-based revenue estimation
  • UpdateOptimizer - up to 14 ingredients, faster search with parallel workers
  • UpdateMixing Calculator - mobile layout improvements
  • UpdateReverse Calculator - load recipe directly into Mixing
  • UpdateAddictiveness calculation - accurate in-game formula

v0.4.2

Shrooms Update

30 January 2026

  • NewMixing Calculator - mix ingredients and see effects, price, profit in real time
  • NewReverse Effects Calculator - find recipes by desired effects
  • NewRecipe Optimizer - find the best recipes by available ingredients
  • NewBlueprint Editor - visual base planning with equipment placement
  • UpdateGame-accurate effect transformation data and colors