Schedule 1 Lab

Schedule 1 Seeded Mixing

One setting in your in-game options changes what every ingredient does to your mix. It is reversible, and here is what it actually affects.

Chapter 01 of 081/8 read

What it is

Schedule I has a setting called Seeded Mixing, reachable from the settings inside a game session. Turn it on and the game generates its own set of transformation rules for that save, from its own seed. Your ingredients keep their effects. What they do to the effects already in the mix is what changes.

The part most posts about it get wrong: it is a toggle, but toggling it is not free. Each rule is written into your save the first time you trigger it, using whichever setting was active at that moment, and it is never rewritten afterwards. Switch part way through a run and your save keeps a permanent mix of both.

That one setting changes what mixing is. On a standard save, mixing is a system you can learn once and apply forever. With Seeded Mixing on, it becomes a system you have to rediscover from scratch, alone, every time you start over.

No comments yet

Sign in to add a comment.