Schedule 1 Lab

Schedule 1 Special Customers

Four crews roll into Hyland Point and buy in bulk. Bring the right effects and they pay up to 4.5 times the value of the product - here is who they are, what they want and what to mix for them.

What to mix for each group

The most profitable mix per drug, in up to 4 and up to 8 steps, worked out with the same engine as the Mixing Calculator. Payment is at Standard quality, per unit, minus the cost of the ingredients.

None of these chase all five bonus effects. A mix that carries three of them on a high value often pays more than one that carries five on a cheap one, so the ranking follows what the group actually pays. Start from the plain product and add the ingredients in order.

Bikers

ProductMixBonus effectsValuePaysProfitUnlocks at
OG Kush4 stepsMega Bean → Energy Drink → Chili → Battery3/5Disorienting, Long Faced, Spicy$101$222$194Peddler V
OG Kush8 stepsMega Bean → Banana → Energy Drink → Chili → Battery → Mega Bean → Cuke → Paracetamol4/5Disorienting, Long Faced, Paranoia, Spicy$136$354$312Peddler V
Meth4 stepsMega Bean → Energy Drink → Chili → Battery2/5Long Faced, Spicy$202$364$336Peddler V
Meth8 stepsAddy → Horse Semen → Chili → Gasoline → Cuke → Battery → Mega Bean → Iodine4/5Disorienting, Long Faced, Paranoia, Spicy$270$702$647Hustler III

Businessmen

ProductMixBonus effectsValuePaysProfitUnlocks at
Cocaine4 stepsParacetamol → Mega Bean → Mouth Wash → Addy4/5Anti-Gravity, Balding, Energizing, Thought-Provoking$375$975$952Hustler II
Cocaine8 stepsParacetamol → Mega Bean → Addy → Horse Semen → Mouth Wash → Mega Bean → Addy → Viagor4/5Anti-Gravity, Balding, Energizing, Thought-Provoking$681$1,771$1,719Hustler III
Meth4 stepsParacetamol → Mega Bean → Mouth Wash → Addy4/5Anti-Gravity, Balding, Energizing, Thought-Provoking$175$455$432Hustler II
Meth8 stepsParacetamol → Mega Bean → Addy → Horse Semen → Mouth Wash → Mega Bean → Addy → Viagor4/5Anti-Gravity, Balding, Energizing, Thought-Provoking$318$827$775Hustler III

Hippies

ProductMixBonus effectsValuePaysProfitUnlocks at
Green Crack4 stepsGasoline → Cuke → Battery → Mega Bean4/5Bright-Eyed, Calorie-Dense, Foggy, Zombifying$111$289$267Peddler V
OG Kush7 stepsGasoline → Cuke → Battery → Mouth Wash → Horse Semen → Donut → Mega Bean5/5Bright-Eyed, Calming, Calorie-Dense, Foggy, Zombifying$150$450$412Hustler III
Shrooms4 stepsChili → Energy Drink → Mega Bean → Battery4/5Bright-Eyed, Calorie-Dense, Foggy, Zombifying$170$442$414Peddler V
Shrooms8 stepsCuke → Gasoline → Cuke → Battery → Mega Bean → Paracetamol → Mega Bean → Horse Semen5/5Bright-Eyed, Calming, Calorie-Dense, Foggy, Zombifying$278$834$791Hustler III

Party Bus

ProductMixBonus effectsValuePaysProfitUnlocks at
Cocaine4 stepsHorse Semen → Addy → Motor Oil → Banana3/5Electrifying, Gingeritis, Slippery$372$818$792Hustler III
Cocaine8 stepsParacetamol → Mega Bean → Addy → Horse Semen → Mega Bean → Donut → Iodine → Motor Oil4/5Electrifying, Gingeritis, Glowing, Slippery$684$1,778$1,726Hustler III
Shrooms4 stepsHorse Semen → Addy → Motor Oil → Banana3/5Electrifying, Gingeritis, Slippery$161$354$328Hustler III
Shrooms8 stepsParacetamol → Mega Bean → Addy → Horse Semen → Mega Bean → Donut → Iodine → Motor Oil4/5Electrifying, Gingeritis, Glowing, Slippery$296$770$718Hustler III

Want a different trade-off - cheaper ingredients, an earlier unlock, more bonus effects? Build it in the Mixing Calculator or search by effect in the Effect Finder.

What they pay

The price you set in the Products app does not matter here. A group starts from the product's market value - the suggested price - and adjusts it twice: quality first, from 0.50× for Trash to 1.50× for Heavenly, then 40% more for each of its bonus effects the product carries. Your rank changes how much they take, never the price per unit.

Quality0 bonus1 bonus2 bonus3 bonus4 bonus5 bonus
Trash0.50×0.70×0.90×1.10×1.30×1.50×
Poor0.75×1.05×1.35×1.65×1.95×2.25×
Standard1.00×1.40×1.80×2.20×2.60×3.00×
Premium1.25×1.75×2.25×2.75×3.25×3.75×
Heavenly1.50×2.10×2.70×3.30×3.90×4.50×
Group
Product
Market valueThe "Sells for" of your mix in the Mixing Calculator. Your asking price does not count.
Your rank
Quality
Bonus effects in the mix
Businessmen: 5 bonus effects, any of them counts.

Pays per unit

$150

$150 × 1× Standard
$150
No bonus effect
+$0
  • Baggie1 unit$150
  • Jar5 units$750
  • Brick20 units$3,000

Best day at Hustler

$7,500

50 of 120 units a day - the most Businessmen take at your rank.

Jars and bricks are rounded per package in game, so expect a few dollars of difference.

How much they take

Counted in units, not packages: 120 units is 120 baggies, 24 jars or 6 bricks.

Each group has a daily limit that grows with your rank and resets every time you sleep while they are in town.

See which regular customers want the same effects, so one batch serves both.